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Revised 8.15.14

Overview

Below is a list of armor and where it goes on the body. Note that some armor will come as a complete suit and the various bonuses will reflect that. The armor will be referred to as a set, or suit of armor. These are only examples; the names of various sorts of armor are exhaustive. When in doubt, use common sense. Failing that, ask an op.

Armor

  1. Helm = Head
  2. Gorget = Neck
  3. Pauldrons = Shoulder
  4. Breastplate/Curiass/Chestplate/Coat/Robe = Chest
  5. Bracers = Wrists
  6. Gauntlets = Hands
  7. Vambraces = Elbows
  8. Pants/Skirt/Cuisse = Legs
  9. Greaves (With Sabatons)/Boots/Slippers = Feet/Calf


Clothing & Accessories

A character can equip many sorts of magical jewelry and clothing items beyond his or her armor. The list below expresses what items, where and how many:

  1. Four Rings (This can be a combination of rings on one's fingers or toes.)
  2. Two Bracelets (This can be substituted for an anklet.)
  3. Two Earrings (One of which can be substituted for a nose ring or other bodily piercing.)
  4. A Belt or Girdle.
  5. A Harness or Under-Tunic.
  6. Necklace/Pendant/Collar
  7. Cloak, Cape or Mantle.
  8. Brooch, Insignia or Clasp (On a Cloak, Cape or Mantle.)

It should be noted that non-magical items of these sorts can be stacked however a player wishes. However, there are a limit to how many magic items one can stick on their body.

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